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The Codex of Roguelikes

Matador

Arcane
Patron
Joined
Jun 14, 2016
Messages
1,644
Codex+ Now Streaming!
Blazing through Shiren lately. A shame the game doesn't seem to have much mileage outside of Japan, $60 price tag definitely not helping. Game has a ton of content, though, happy with it so far.


8ilb2q.gif

If you've played 5, how do you think it compares? If I only played one which one should I go with?

I played Dice & the DS entry, whichever those are. They're all fairly the same, though 6 is very, very good. If you've played none of them, just spend $5 on Dice and give it a whirl to see if you like the gameplay loop and item-focused style.
I've got 5 (Dice) and 6 both, put some hours into 5 but dropped it because the story dungeons kind of drug on (though from what I've read there is are a ton of side-dungeons that are more traditional roguelike style rather than having to babysit a companion through the Towers
I have only left to beat Fey´s Final Puzzle dungeon in 5 DS version, what a nasty dungeon.
Great game.

6 is good, and looks great, but I think story dungeon was too much meta progression focused. I wish I had a save file with access to the Final Puzzle equivalent, which is pure roguelike.

How is the new one? 3D graphics seem downgrade.
 
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Damned Registrations

Furry Weeaboo Nazi Nihilist
Joined
Feb 24, 2007
Messages
15,058
Finally managed to beat Rift Wizard 2 yesterday. Game is much harder than the original, though it currently lacks the challenge modes the original had. I was forced to use some game breakingly good synergies that let me cast my whole spellbook in a single turn to pull off the win. Game has much cooler bosses in the later levels now, and just enemies in general end up with really crazy power sets. Apparently it also skews level generation towards enemies that will resist the damage types you've been using so far.

All in all, I really like it. Early game is a lot more difficult and interesting, and the game overall forces you to think and improvise a lot more instead of coming up with a broken wombo combo and using it to solve everything.
 

CryptRat

Arcane
Developer
Joined
Sep 10, 2014
Messages
3,581
Nice to hear, I really enjoyed the first one so this means I'll play this one one day or another.
 

Morpheus Kitami

Liturgist
Joined
May 14, 2020
Messages
2,574
Anybody like dos roguelikes?
Here is a pretty big collection for anybody interested:
https://drive.google.com/drive/fold...WSnI1R00?resourcekey=0-2VmvT3nu5zDziSpeTzIrGg
Hey do I spot Ragnarok aka Valhalla from Norsehelm Productions? By the Hammer of Thor that is good to see.
Omega is also supposed to be an underrated classic.

ZZT isn't really a roguelike, or even a roguelite, but it's a very nice action game nonetheless. Nice blend of combat and puzzles.
 

Covenant

Savant
Joined
Aug 3, 2017
Messages
349
Anybody like dos roguelikes?
Here is a pretty big collection for anybody interested:
https://drive.google.com/drive/fold...WSnI1R00?resourcekey=0-2VmvT3nu5zDziSpeTzIrGg
Hey do I spot Ragnarok aka Valhalla from Norsehelm Productions? By the Hammer of Thor that is good to see.
Omega is also supposed to be an underrated classic.

Omega has some neat stuff, but it's beyond unpolished, and I'm not sure I'd really recommend it despite sinking quite a few hours into it myself.
 

Cogemesiter

Literate
Joined
May 1, 2024
Messages
10
I’ve been playing Barony, which is the Minecraft looking first person roguelike. Pretty fun, but the other races/ some new classes are locked behind DLC. Multiplayer is also pretty fun.
 

Turn_BASED

Educated
Joined
Jul 2, 2022
Messages
228
Path of Achra went 1.0 if anyone interested.


I’m really enjoying this one. Balatro + Caves of Qud.

To add to this:

If you want to be a necromancer behind 9000 skeletons, this game has it

txyfed.png

The possible character build combinations are almost endless and the items you loot add lots of Diablo-like build inspiration. Do NOT look up guides if you want to play this, figuring out the game-breaking stuff is a big part of the fun.

Here’s a recent experiment:

0u9gim.jpeg


The Koszmar race (which is basically a sentient pile of guts in a humanoid form) psychically damages enemies at infinite range based on the damage it receives. There are items that amp this up, which led me to a self-harm build that machine guns enemies with mind bullets.

You could also play a literal rock man that tries to get as encumbered as possible, spending the whole game standing still. Or a plant-man Druid that only heals. Or a suicide bomber that tries to explode himself, relying on your god to bail you out of death.

I have not played a rogue like that has enthralled me like this in a long, long time.
 

getter77

Augur
Joined
Oct 12, 2008
Messages
862
Location
GA, USA
Reticent, despite the strength of the latest fresh update and that of the project concept and ambitions on the whole alongside the dev's potent pedigree---but if the inherent, needless Sword of Damocles towards the bottom has no sway over you then one might venture to Interdict:

https://ferretdev.itch.io/interdict
 

luj1

You're all shills
Vatnik
Joined
Jan 2, 2016
Messages
13,591
Location
Eastern block
Path of Achra went 1.0 if anyone interested.


I’m really enjoying this one. Balatro + Caves of Qud.

To add to this:

If you want to be a necromancer behind 9000 skeletons, this game has it

txyfed.png

The possible character build combinations are almost endless and the items you loot add lots of Diablo-like build inspiration. Do NOT look up guides if you want to play this, figuring out the game-breaking stuff is a big part of the fun.

Here’s a recent experiment:

0u9gim.jpeg


The Koszmar race (which is basically a sentient pile of guts in a humanoid form) psychically damages enemies at infinite range based on the damage it receives. There are items that amp this up, which led me to a self-harm build that machine guns enemies with mind bullets.

You could also play a literal rock man that tries to get as encumbered as possible, spending the whole game standing still. Or a plant-man Druid that only heals. Or a suicide bomber that tries to explode himself, relying on your god to bail you out of death.

I have not played a rogue like that has enthralled me like this in a long, long time.


sound fucking great and similar to ToME
 

Kabas

Arcane
Patron
Joined
Feb 10, 2018
Messages
1,356
Path of Achra went 1.0 if anyone interested.


I’m really enjoying this one. Balatro + Caves of Qud.

To add to this:

If you want to be a necromancer behind 9000 skeletons, this game has it

txyfed.png

Personally i prefer hiding behind 9000 mirrors or psychic mushrooms.
PathofAchraPTf14Kw4F.png

Just look at this poor fella. He is already half health after failing to smash a few mushrooms and isn't aware yet that there are more coming at the end of a game turn.
Mobs or bosses who can multi-strike at range are the bane of any summoner unless your summons have damage reflecting properties or trigger your psychic attacks upon being hit.
 

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