I thought this pointed out some of the more ridiculous aspects of Oblivion in an amusing way so I decided to share it...
From http://www.elderscrolls.com/forums/index.php?showtopic=369913
It could have been such a good & intelligent game with a little more effort. (and the desire to do so) I do wonder why so much effort was put into making it look so realistic but not act realistic in such simple ways.
It's still proving to be a fun game for me, but I've not played much yet. Just wish it was more akin to Dr Strangelove than a Jackie Chan movie. :wink:
H.
Here be some inneresting socio-a-logikal historical facts:
1. Despite its feudal appearance, Cyrodil long ago adopted communism, often you will find that the beggars on the street have more money in their pocket than the Count. I think they take turns at who gets to be Count this year. The guilds of the land freely share their items, just like a true commune should.
2. Watch what you bring to the border. Spoons and Yarn are highly illegal items to import into the country, Smugglers fill their caves with their items, ready to unleash on the black market.
3. Jewels are so plentiful in this land, that a 20 carat diamond is worth literally... 20 carrots.
4. Cyrodil is now a land of peace, but it was not always so, centuries ago there were 20 times more forts than there were cities! Even now the land is so peaceful, that the number of abandoned forts actually outnumbers the amount of guards.
5. The number one occupation in the country is Banditry. There are more bandits per square kilometre than there are people with regular 9-5 jobs. Not surprising really, since banditry is so profitable they are able to afford the rarest of armours.
6. Education has been banned for the peasantry, after the unfortunate tale of a class levelling up in Geography and Maths, and the school hamster turned into a ravaging demon.
7. The people of Cyrodil are famously lazy, even when faced with an invasion of demons, the warriors of the land would rather solve rat problems, and leave the world saving to escaped prisoners.
8. The is a centuries old war between Horses and the Wild. The wildlife resents the fact that horses have allowed themselves to be tamed by humans. Even today, when faced with being stabbed in the back, a wolf will continue to try and kill its ancient foe, the Painted Horse.
9. Piratry is now more common than Fisherman boats, due to the fact that due to overfishing, the lakes and seas of Cyrodil have been completely depopulated of life. Fish is now a rare delicacy.
10. The introduction of travelling minstrils along the roads has severely decreased fatalities to the wild, thanks to their psychic danger sense abilities, and ability to start playing an urgent song when there is something dangerous attacking.
From http://www.elderscrolls.com/forums/index.php?showtopic=369913
It could have been such a good & intelligent game with a little more effort. (and the desire to do so) I do wonder why so much effort was put into making it look so realistic but not act realistic in such simple ways.
It's still proving to be a fun game for me, but I've not played much yet. Just wish it was more akin to Dr Strangelove than a Jackie Chan movie. :wink:
H.