Someone wrote a rather nasty review of NWN and posted it on c.s.i.p.rpg, which naturally got the NWN fanboys annoyed much like my review did. They used the usual, "What? You morons didn't know it was a multiplayer game?" and "If you were paying attention, you'd have known the editors were the focus." excuses to make up for the single player game.
Anyway, I decided to dig up the old press release for NWN going gold and throwing it in their faces.
Anyway, I decided to dig up the old press release for NWN going gold and throwing it in their faces.
- Subject: Re: Why Neverwinter Nights might be the worst game ever...
From: "Saint_Proverbius" <proverbius@duckandcover.net>
Newsgroups: comp.sys.ibm.pc.games.rpg
boot@nmt.edu (James Garvin) wrote in
news:fb7298f.0212311133.7c664c6d@posting.google.com:
> Eh? They sold it as a Modable game that had a crappy (Bioware didn't
> even like it) SP campaign installed.
They didn't? Really? Let's look at BioWare's press release then, since it
basically floors everything you and Knight37 have been saying in this
thread.
http://www.bioware.com/bioware_info/pre ... s/nwngold/
Here's a few choice quotes from that press release:
"Neverwinter Nights has lived up to all of its promises - engaging and
exciting single player campaign, a groundbreaking multiplayer component,
never-before-seen user editing abilities and, for the first time ever, a
true translation of the D&D® ?Dungeon Master? to electronic entertainment."
NOTICE! They mention the single player first, and refer to it as "engagng
and exciting".
"The game contains an amazing 60-100 hour single player campaign that is
also playable in multiplayer mode."
NOTICE! The single player game is "amazing", and the fact you can play it
in multiplayer is after the fact.
"The development team, a group of exceptionally creative, smart people -
has done an amazing job: Neverwinter Nightsh as an incredibly engaging 60-
100 hour official campaign, playable in either single-player or in
multiplayer mode. Everything in the campaign has been built with the same
BioWare Aurora Neverwinter Toolset that is also bundled with the game."
NOTICE! Again, the single player campaign is listed first, it's marked as
"incredibly engaging". The editors are merely bundled with the game, and
notice the lack superfluous hype adjectives when refering to it.
"Linux gamers can anticipate the online release of the Neverwinter Nights
server at launch and the client program shortly afterward."
I just listed this because it's funny that the Linux client still isn't
done, six months later.
But hey, here's the important thing. You guys can clamor and bang those
editor drums all you want. You can claim this game is *PRIMARILY
MULTIPLAYER* all you want as well. It doesn't change the fact that even
BioWare, who wrote this press release, put the campaign first above all the
other features when it came to hyping it.
In other words, don't say *I* wasn't paying attention, or *Mistress* wasn't
paying attention, because it's clear to anyone that reads that press
release, which I'll say again, BioWare wrote it, that the awful campaign
the game shipped with was the focus and everything else was *bundled*.
--
Saint Proverbius
http://www.rpgcodex.com - Putting the 'Role' back in RPG