Jedi Master Radek
Arcane
- Joined
- Dec 12, 2013
- Messages
- 4,255
I just think this whole thing is a slippery slope. Because like some of those diners are the type who wouldn't run away, they'd return fire (we're in a Wild West saloon, after all!). I guess you could have some kind of stylized thing where there's a fade before the combat starts and just have the NPCs disappear. But I think this is all the kind of simulationist mess you need to stay out of when you have limited resources. You just need the fiction that fights involve only the combatants. It's like why an errant haduken in Street Fighter II doesn't hit a bystander in the ground cheering on the fight; just not part of the game.Maybe them just running away and then returning after the fight is over is the way to do it. I guess in this case you need sitting down animations only - and maybe those are already implemented.
I want people to casually comment the fight happening around them, something like :
[on combatant death]
- He got fucked just like how I fucked you last night
- Oh dear!
[both giggle]