Vault Dweller
Commissar, Red Star Studio
- Joined
- Jan 7, 2003
- Messages
- 28,038
What do people think of when they hear "The New World", absent a video game?
Marble and carpets on an old, re-purposed cargo spaceship?
Thought you had temples and fancy quarters and what have you.Marble and carpets on an old, re-purposed cargo spaceship?
There are temples and fancy quarters and not everything looks like a "banal shit boring 20 century warehouse/office building in space!" but things like marble and carpets won't appear out of nowhere just because the ship's inhabitants no longer care about their purpose.Thought you had temples and fancy quarters and what have you.Marble and carpets on an old, re-purposed cargo spaceship?
I guess you haven't seen the mansions and yuge temples protestard cult leaders have.Presumably it doesn't make the greatest of sense with the superreligious cargo ship rigged background, so we shouldn't expect to find anything really ostentatious (even originally)
I assume you need proper machines to produce carpets. I doubt that such machines were on board before the mutiny and it's unlikely that someone would bother making such machines using spare parts after the mutiny or reinventing old looms.WTF is so impossible about carpets? This is like AoD teleporting all over again! :carpetgate:
See update #1Guess I imagined it much bigger and freeform than it actually is. Like some rich colonists waaay back then had their quarters built to specifications to look like mansion interior etc. It sorta gives a lot of freedom when stuff is 40k-scaled.
I dislike "gritty grubby corridors" as much as the next guy. I can't assure that the environments will be awesome and exciting but they will certainly be diverse enough and won't all look like like a warehouse. Plenty of open areas too.Presumably it doesn't make the greatest of sense with the superreligious cargo ship rigged background, so we shouldn't expect to find anything really ostentatious (even originally), but it's one of those things that can help spice up the ship; all the concept art and descriptions currently make me think this is going to be a long collection of gritty grubby corridors with a couple of larger installations. I'm always for "pretty realistic + exciting" rather than "the most realistic possible", though I guess VD would disagree.
What do people think of when they hear "The New World", absent a video game?
The movie by Terrence Malick, obviously.
Nobody would reinvent a carpet-making machine to sell a few dozen carpets. The ship is a very limited market so the preference is given to goods that have a much wider appeal (food, weapons, etc).Why wouldn't they reinvent looms?
Vault DwellerAnd Amazon Game Studios' upcoming big MMO
How will it work? Will we need a dagger here? Or maybe a gun with a silencer (which should be elementary item for an infiltrator)? Will guns have different levels of noise too? Will it matter if we'll start shooting (can it draw attention of others?)? Will there be crossbows (which are very good and silent weapons, perfect for low level thieves)?Vault Dweller said:During the searching phase, if he comes close to you but doesn’t see you, you get an optional interrupt allowing you to insta-kill him using your trusted Critical Strike skill.
Interplay published the video game Conquest of the New World in 1996, although the intellectual property was among those they sold off last year, so who knows who owns it now.ah sorry it was conquest of the new world
always get the two mixed up