bati
Scholar
- Joined
- Dec 26, 2015
- Messages
- 142
I've finished the game once so far (10/10, holy shit) with a dagger/dodge assassin and loved it. Now I'm pulling my hair out trying to come up with a suitable build for the thief questline - ideally I'd like to become Arena Champion again but otherwise avoid combat engagements and focus more on the sneak/lore/crafting/persuasion/alchemy. I've thought about going with crossbows but I can't get that sweet +15 accuracy bonus for AG out of my head - and I'm not too excited about the prospect of replaying the game with the same guild (although I suppose I could go turncoat). The plan was to keep the skill somewhat low (7-8) and rely on alchemy/crafting for the damage and THC bonuses.
Now, the stats - yesterday I made a thief with the follow stat spread:
STR 4
DEX 8
CON 5
PER 8
INT 8
CHA 7
And quickly realised that combined str+dex of dex blows in Teron because I can't even climb on roofs - and I even failed climbing up the rope to the noblewoman's house, lol. Short of dumping CHA to 4 (again) and getting 10 dex and 6 CON I can't really think of any alternatives if I want to have a character that doesn't play like a cripple in combat.
Second, how good are crossbows throughout the game? I've done lots of combat on my assassin (over 200 kills) and I remember getting into situations where I was backed into a corner - not a problem since I was melee but for crossbows you need some space to shoot - are there any such situations later in the game where sticking with ranged option really fucks you over? Assuming of course that there's no alternative to fighting.
Now, the stats - yesterday I made a thief with the follow stat spread:
STR 4
DEX 8
CON 5
PER 8
INT 8
CHA 7
And quickly realised that combined str+dex of dex blows in Teron because I can't even climb on roofs - and I even failed climbing up the rope to the noblewoman's house, lol. Short of dumping CHA to 4 (again) and getting 10 dex and 6 CON I can't really think of any alternatives if I want to have a character that doesn't play like a cripple in combat.
Second, how good are crossbows throughout the game? I've done lots of combat on my assassin (over 200 kills) and I remember getting into situations where I was backed into a corner - not a problem since I was melee but for crossbows you need some space to shoot - are there any such situations later in the game where sticking with ranged option really fucks you over? Assuming of course that there's no alternative to fighting.