Most of my friends won't bat an eyelash at spending $1000 dollars on buying all the current consoles and tons of games, controllers and peripherals, but the thought of actually buying a decent $250 video card that'll run a modern game just boggles their fucking mind and almost makes their head explode. They seem to think PC gaming is something from some alternate dimension that only millionaires dabble in because their 1GHz PC with 256MB of RAM can't play Far Cry (or some other hyped game).
Another reason for the OMG DEATH of PC gaming is of course, piracy, which is rampant. None of (few) PC gaming friends I have actually buy many games, and pirate everything. They almost always buy only the ones they want to play online, like BF2 or some MMORPG (which would also help explain why they sell so damn much, i.e. can't pirate them without difficulty). The good news on this front is that with StarForce 3.5 the pirates seem to have finally met their match, as both Splinter Cell 3 and King Kong were never pirated succesfully due to the uber protection. Unfortunately, StarForce 3.5 also fucks up your machine, and has caused many people who bought those two games endless problems and subsequent reformats.
As for cross-plataform development, I can only see that as beneficial for PC gaming. I don't see it as "omg dumbed down console ports!" but instead as simply MORE games for the PC which will attract console kids over to it when they see how much uber they are when run on a modern PC than on their PS2/whatever. The way I see it, more console ports doesn't necessarily have to mean LESS quality/indie games for the PC, as the people who make those games would make them regardless.
Another reason for the OMG DEATH of PC gaming is of course, piracy, which is rampant. None of (few) PC gaming friends I have actually buy many games, and pirate everything. They almost always buy only the ones they want to play online, like BF2 or some MMORPG (which would also help explain why they sell so damn much, i.e. can't pirate them without difficulty). The good news on this front is that with StarForce 3.5 the pirates seem to have finally met their match, as both Splinter Cell 3 and King Kong were never pirated succesfully due to the uber protection. Unfortunately, StarForce 3.5 also fucks up your machine, and has caused many people who bought those two games endless problems and subsequent reformats.
As for cross-plataform development, I can only see that as beneficial for PC gaming. I don't see it as "omg dumbed down console ports!" but instead as simply MORE games for the PC which will attract console kids over to it when they see how much uber they are when run on a modern PC than on their PS2/whatever. The way I see it, more console ports doesn't necessarily have to mean LESS quality/indie games for the PC, as the people who make those games would make them regardless.