Gambler said:
Personally, I didn't like Gothic 2. I wanted to play as a mage, I refused to trow all point into strength and short sword skill at the beginning. I learned some swordsmanship, but mostly lockpicking, forging, alchemy and several hunting skills. After dying alot and being beaten by lots of nice people, I realized that moderately high melee skill is mandatory and... discovered that because I joine fire mage monastery, training melee (or was it strength?) costs double points. After that I deinstalled the game.
Noob, I played as a almost pure mage I never incrased my meele or range skill, you have too use scrolls wise and there is nothing unbeatable. I diead couple of times but not more then 5 or so for whole game.
Gambler said:
So the finer points of Gothic 2 were:
1) Cliche storyline.
Partly agree, throught there is much more to story then killing dragons, you have too look for some of that throught and it could be better for sure.
Gambler said:
2) Horribly developed characters and utilitarian dialogues.
utilitarian ?? Dialogues are fine imo.
Gambler said:
3) The joy of being stuck on a flat surface while running from someone.
Happen to me when I tried to climb up on moutain, jump solve the problem throught not a big deal.
Gambler said:
4) Dying and reloading every few minutes. If you're lost, you're going to die. If you accidentally meet shadowbeast hidden by game's badly rendered threes, you die. Too many wolves? You die.
Noob, just take bow and you will see enemy when you char nothice.
Gambler said:
5) Lockpicks costed more than the content of an average chest.
6) But 6 wasn't really a problem, I found only two or three chests anyway. All "interesting" doors required you to have a key.
You found 3 chest? Almost every house have cheast. Lockpic cost is fine if you are begginer thief you can expect that chest in ouse that belong to pesant doesn't have +6sward or whatever choose your target at start.
Gambler said:
7) In the beginning, you don't have money for that armor. When you have money, you can't buy anything good.
There could be more of those but there are some nice armors to buy to pay for upgr, armors are crafted by guilds so yo buy them from them.
Gambler said:
8) Monastery looks like a nice place to be... Until they order you to do some giberrish initiation quest without giving you any good combat spells.
That quest fucking rocks, there is like one fight that you have to take in it and it is vs weak human enemy.
Gambler said:
9) "Alternative" solutions aren't really that alternative. You need to kill people. You need to walk a lot. That's about it.
Just for exepmle geting into tawn quest:
-geting info that they let peapole that collect herds for merchant collect some and lie.
-bribe the guard at the norther gate. you can get that info also.
-stole farmer suit
-work and buy farmer suit.
-go to north and use mountain passage/swim to port. Yes you can heard about that possiblity also.
You can also go first somwhere else and when you get any "good" clothes they let you in.