toroid
Arcane
- Joined
- Apr 15, 2005
- Messages
- 711
And now it looks like this:
edit: Disregard. The user reviews are back now. Dunno what's going on over there. Panic, I guess.
Last edited:
Valve just had a momentary outage for around 10 minutes when you happened to glance at the store, so no games had reviews and you couldn't view community crap.edit: Disregard. The user reviews are back now. Dunno what's going on over there. Panic, I guess.
With this and the Paradox price increasing thing (and the Chinese invasion of Football Manager last year), I guess big publishers really beginning to hate Steam's review system.
PC Single-Player Mods
Question: Are PC Single-Player Mods Allowed?
Answer: Rockstar Games believes in reasonable fan creativity, and, in particular, wants creators to showcase their passion for our games. After discussions with Take-Two, Take-Two has agreed that it generally will not take legal action against third-party projects involving Rockstar’s PC games that are single-player, non-commercial, and respect the intellectual property (IP) rights of third parties. This does not apply to (i) multiplayer or online services; (ii) tools, files, libraries, or functions that could be used to impact multiplayer or online services, or (iii) use or importation of other IP (including other Rockstar IP) in the project. This is not a license, and it does not constitute endorsement, approval, or authorization of any third-party project. Take-Two reserves the right to object to any third-party project, or to revise, revoke and/or withdraw this statement at any time in their own discretion. This statement does not constitute a waiver of any rights that Take-Two may have with respect to third-party projects.
The falling down from 2 km altitude mission is fun. And you can have fun with massacring hipsters. Also it has kinda better graphic than GTA IV. And most importantly you don't have to play as idiot from South east Europe.I played this quite a bit too recently. Got it for €9 in a sale a couple of years ago, then finally fired it up some time last month. It actually worked for me pretty well, unlike the atrocious PC port of GTA IV.
I did have quite a bit of fun with it, but I stopped playing after about 75% of the story. It's just pretty obvious that after GTA IV, they decided to make everything wacky and zany again. No more brick car controls, all the cars are arcade as fuck. The map is strangely vertically oriented, unlike San Andreas for example, so to get anywhere, you're always driving on the same north/south highways and there is a pretty hard cut between the city and the country, with little transition in between. You can still go on activities with friends, but you're never forced to like in GTA IV.
I dunno man, I played both GTA IV and V like a decade after their release, so maybe they were bigger achievements at the time than it would seem today. But I'll never have the same sentiment towards them as I did towards Vice City and San Andreas. It already starts with how they made the game world so much smaller in GTA IV just to go all in on the "muh cinematic/storytelling" experience. Then GTA V became a lot bigger again, but exploring the state is just less fun than in San Andreas. Fixed-wing aircraft are back at least, but where the fuck are you going to fly to? Not to another city, that's for sure. Trevor has two airstrips for some reason. I just got confused early on about which one I had to go to. Weird shit man.
Having 3 characters to switch between is cool, I just don't much care for the characters themselves. Trevor is just a psycho, Michael is just a burnt-out rich dude stuck in some 80s fantasy trip, and Franklin is just a normal dude with no memorable traits. All this is is just a meme generator and I'm sure it must have generated an insane amount of hype back in 2013. Like OMG, the crazy guy is a faggot, he gets a bad trip and he shoots aliens, he kidnaps a gangster's Mexican wife and falls in love with her, OMG SO RANDOM LOL. You're working for the government for no real reason. You steal some kind of secret weapon from the government, but then the handicapped guy yells at you and you have to give it back. Only a couple of missions pose a real challenge, the rest is all railroaded muh cinematic shit, the kind of trend that started with San Andreas really. I'm not hating the game as a whole, it does provide a barrel of fun, but definitely not as replayable as any entries from a decade earlier.
Samuel Jackson and the late Chris Penn also pull standout performances as Tenpenny and Pulaski which really helps in making the characters more memorable. GTA V and especially GTA IV has a big problem of having many completely forgettable antagonists.The falling down from 2 km altitude mission is fun. And you can have fun with massacring hipsters. Also it has kinda better graphic than GTA IV. And most importantly you don't have to play as idiot from South east Europe.I played this quite a bit too recently. Got it for €9 in a sale a couple of years ago, then finally fired it up some time last month. It actually worked for me pretty well, unlike the atrocious PC port of GTA IV.
I did have quite a bit of fun with it, but I stopped playing after about 75% of the story. It's just pretty obvious that after GTA IV, they decided to make everything wacky and zany again. No more brick car controls, all the cars are arcade as fuck. The map is strangely vertically oriented, unlike San Andreas for example, so to get anywhere, you're always driving on the same north/south highways and there is a pretty hard cut between the city and the country, with little transition in between. You can still go on activities with friends, but you're never forced to like in GTA IV.
I dunno man, I played both GTA IV and V like a decade after their release, so maybe they were bigger achievements at the time than it would seem today. But I'll never have the same sentiment towards them as I did towards Vice City and San Andreas. It already starts with how they made the game world so much smaller in GTA IV just to go all in on the "muh cinematic/storytelling" experience. Then GTA V became a lot bigger again, but exploring the state is just less fun than in San Andreas. Fixed-wing aircraft are back at least, but where the fuck are you going to fly to? Not to another city, that's for sure. Trevor has two airstrips for some reason. I just got confused early on about which one I had to go to. Weird shit man.
Having 3 characters to switch between is cool, I just don't much care for the characters themselves. Trevor is just a psycho, Michael is just a burnt-out rich dude stuck in some 80s fantasy trip, and Franklin is just a normal dude with no memorable traits. All this is is just a meme generator and I'm sure it must have generated an insane amount of hype back in 2013. Like OMG, the crazy guy is a faggot, he gets a bad trip and he shoots aliens, he kidnaps a gangster's Mexican wife and falls in love with her, OMG SO RANDOM LOL. You're working for the government for no real reason. You steal some kind of secret weapon from the government, but then the handicapped guy yells at you and you have to give it back. Only a couple of missions pose a real challenge, the rest is all railroaded muh cinematic shit, the kind of trend that started with San Andreas really. I'm not hating the game as a whole, it does provide a barrel of fun, but definitely not as replayable as any entries from a decade earlier.
If GTA IV main character would be some kind of war criminal that was rightfully hunted by these people. That might make him better character.
GTA:SA was nice because main characters were goofy, and the story basically was about being abuse by police who were bunch of criminals.