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Anime Hi-Fi RUSH > Tango Gameworks surprise rhythm beat 'em up

Cyberarmy

Love fool
Patron
Joined
Feb 7, 2013
Messages
8,537
Location
Smyrna - Scalanouva
Divinity: Original Sin 2
Been playing this since yesterday and it is nothing but pure joy.
It almost makes me wish I was into rhythm games, the art style is so slick.

You don't really need to be into them that much. You kinda start the beat and flow with and even without it you can advance, just a bit slower.

Game is huge fun for me. Combat, art style, soundtrack, goofy characters, general smoothness, exploration for power ups, all those are hitting the right spots. Super moves charging so fast and decay between combats is a nice change and made you to use them a lot, instead saving them for a rough fight.
 

Wunderbar

Arcane
Joined
Nov 15, 2015
Messages
8,820
Leave it to Microsoft to shadowdrop an actually good game with little to no advertising, while at the same time pouring hundreds of millions dollars into Halo and other similar tripe.
 

mediocrepoet

Philosoraptor in Residence
Patron
Joined
Sep 30, 2009
Messages
12,483
Location
Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! MCA Project: Eternity Divinity: Original Sin 2
Leave it to Microsoft to shadowdrop an actually good game with little to no advertising, while at the same time pouring hundreds of millions dollars into Halo and other similar tripe.
I don't know that they need to. This thing just came out and from what I could see, it looked like it was starting to go viral just from Game Pass and word of mouth.

That's basically a win-win for a project that probably didn't have a lot of budget, but clearly had a solid design and vision about what they were going for.
 

Tyranicon

A Memory of Eternity
Developer
Joined
Oct 7, 2019
Messages
6,412
This thing is oozing with style. Unfortunately I'm not the target demographic, but it's nice to see something new rather than the usual shit and remake of previously good games.
 

MasPingon

Arcane
Joined
May 13, 2007
Messages
1,812
Location
Castle Rock
I got a mixed feelings. It has really nice esthetics, chill music and hitting enemies to the beat is implemented much better then in Hellsinger - they got a lot of great ideas. It gives you a feeling that you are making your own music while taking the shit out of everyone. On the other hand protagonist is retarded. And I don't mean slightly retarded, I mean completely retarded. It's really something, he is like I would imagine Plato idea of retardation in it's essence. He is like fucking teletubie version of Marty McFly. There is also a cat, representation of Twitter she/her - unpleasant, irritating hog with bad voice, commenting on everything. It's like today's gaming standard, there got to be one. The game doesn't "take itself seriously" but jokes aren't funny, they are cringe. Good for season pass game, but not worth 29 euros.
 
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mediocrepoet

Philosoraptor in Residence
Patron
Joined
Sep 30, 2009
Messages
12,483
Location
Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! MCA Project: Eternity Divinity: Original Sin 2
I got a mixed feelings. It has really nice esthetics, chill music and hitting enemies to the beat is implemented much better then in Hellsinger - they got a lot of great ideas. It gives you a feeling that you are making your own music while taking the shit out of everyone. On the other hand protagonist is retarded. And I don't mean slightly retarded, I mean completely retarded. It's really something, he is like I would imagine Plato idea of retardation in it's essence. He is like fucking teletubie version of Marty McFly. There is also a cat, representation of Twitter she/her - unpleasant, irritating hog with bad voice, commenting on everything. It's like today's gaming standard, there got to be one. The game doesn't "take itself seriously" but jokes aren't funny, they are cringe. Good for season pass game, but not worth 29 euros.
I don't know. In my opinion, it immediately goes up a few notches just by virtue of being something new instead of some "remake" that's a new coat of paint on some ancient game, unlike almost everything else that's come out over the past few years and coming out this year.
 

Tyranicon

A Memory of Eternity
Developer
Joined
Oct 7, 2019
Messages
6,412
I got a mixed feelings. It has really nice esthetics, chill music and hitting enemies to the beat is implemented much better then in Hellsinger - they got a lot of great ideas. It gives you a feeling that you are making your own music while taking the shit out of everyone. On the other hand protagonist is retarded. And I don't mean slightly retarded, I mean completely retarded. It's really something, he is like I would imagine Plato idea of retardation in it's essence. He is like fucking teletubie version of Marty McFly. There is also a cat, representation of Twitter she/her - unpleasant, irritating hog with bad voice, commenting on everything. It's like today's gaming standard, there got to be one. The game doesn't "take itself seriously" but jokes aren't funny, they are cringe. Good for season pass game, but not worth 29 euros.
I don't know. In my opinion, it immediately goes up a few notches just by virtue of being something new instead of some "remake" that's a new coat of paint on some ancient game, unlike almost everything else that's come out over the past few years and coming out this year.
I watched the first ten minutes of the game/anime, and my initial instincts were right. I'm not the demographic for this.

But it seems very well made mechanically (especially the combat animations and general production value), and the dialogue is.... okay for what it is. Not super cringe like Forespoken or something.

If you're into anime-esque rhythm brawlers, this seems tailor-made for you.
 

Wunderbar

Arcane
Joined
Nov 15, 2015
Messages
8,820
crr5bpt.png
 

Terenty

Liturgist
Joined
Nov 29, 2018
Messages
1,411
They have a song from Zwan for the soundtrack?? That's already a huge incline
 

Ezekiel

Arcane
Joined
May 3, 2017
Messages
5,670
Leave it to Microsoft to shadowdrop an actually good game with little to no advertising, while at the same time pouring hundreds of millions dollars into Halo and other similar tripe.
I don't know that they need to. This thing just came out and from what I could see, it looked like it was starting to go viral just from Game Pass and word of mouth.

That's basically a win-win for a project that probably didn't have a lot of budget, but clearly had a solid design and vision about what they were going for.

Look at how many games were picked apart in the months and years leading up to their releases. All those games we lost enthusiasm for as time dragged on. I don't know why a developer would want that.
 

mediocrepoet

Philosoraptor in Residence
Patron
Joined
Sep 30, 2009
Messages
12,483
Location
Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! MCA Project: Eternity Divinity: Original Sin 2
Leave it to Microsoft to shadowdrop an actually good game with little to no advertising, while at the same time pouring hundreds of millions dollars into Halo and other similar tripe.
I don't know that they need to. This thing just came out and from what I could see, it looked like it was starting to go viral just from Game Pass and word of mouth.

That's basically a win-win for a project that probably didn't have a lot of budget, but clearly had a solid design and vision about what they were going for.

Look at how many games were picked apart in the months and years leading up to their releases. All those games we lost enthusiasm for as time dragged on. I don't know why a developer would want that.
It's also why spending too much time dicking with Early Access is an issue. You can completely spoil the game for yourself and get bored by the tedium of whatever's on offer well before it ever launches.
 

fork

Guest
Leave it to Microsoft to shadowdrop an actually good game with little to no advertising, while at the same time pouring hundreds of millions dollars into Halo and other similar tripe.
I don't know that they need to. This thing just came out and from what I could see, it looked like it was starting to go viral just from Game Pass and word of mouth.

That's basically a win-win for a project that probably didn't have a lot of budget, but clearly had a solid design and vision about what they were going for.

Look at how many games were picked apart in the months and years leading up to their releases. All those games we lost enthusiasm for as time dragged on. I don't know why a developer would want that.
It's also why spending too much time dicking with Early Access is an issue. You can completely spoil the game for yourself and get bored by the tedium of whatever's on offer well before it ever launches.

Star Citizen, Exanima and dozens of other EA scams disagree.
 

mediocrepoet

Philosoraptor in Residence
Patron
Joined
Sep 30, 2009
Messages
12,483
Location
Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! MCA Project: Eternity Divinity: Original Sin 2
Leave it to Microsoft to shadowdrop an actually good game with little to no advertising, while at the same time pouring hundreds of millions dollars into Halo and other similar tripe.
I don't know that they need to. This thing just came out and from what I could see, it looked like it was starting to go viral just from Game Pass and word of mouth.

That's basically a win-win for a project that probably didn't have a lot of budget, but clearly had a solid design and vision about what they were going for.

Look at how many games were picked apart in the months and years leading up to their releases. All those games we lost enthusiasm for as time dragged on. I don't know why a developer would want that.
It's also why spending too much time dicking with Early Access is an issue. You can completely spoil the game for yourself and get bored by the tedium of whatever's on offer well before it ever launches.

Star Citizen, Exanima and dozens of other EA scams disagree.
That's a fair point. I perhaps should have qualified this with something like, "for people of reasonable intelligence who aren't obsessing about the imaginary single game of their dreams."

At the least, it's why I duck out of previews and demos after a quick taste to see whether it's my cup of tea or not.
 

Modron

Arcane
Joined
May 5, 2012
Messages
10,250
Spending hundreds of hours on Mount and Blade "early access" before release hasn't stopped anyone from spending thousands of hours on it and Warband. Many a codexer played Battle Brothers a ton before it reached 1.0.
 

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