theSavant
Self-Ejected
- Joined
- Oct 3, 2012
- Messages
- 2,009
Damn... that attack on Yvel City was a bugfest: arrows disappearing, bows not shooting at all, bows shooting to the left or right instead of forwards, enemies in walls, invisible enemies, enemies popping out of nowhere, item duplication errors (I suddenly had 2 Jewelled Daggers), etc. And when the Horn blew to indicate the Attack on Yvel was over, enemies still spawned. The bugs were mostly gone in the Catwalk Caves though.
So I continued to the end... and as expected the last couple of levels were not enough to max out the Rogue level, even when only using only bows. I reached Rogue Level 6 only, very close to Level 7. If I grinded Exp points somewhere, I could have made it to Level 7. In combination with the Jade Necklace that would have been a maximum of Level 8. Still not max level. Maybe I should have changed the difficulty to "hard" to gain more experience? Something however tells me, that I wouldn't gain much more experience either. And why would I go through this trouble if it didn't change my most wanted feature: a continously increased Attack Rating - which didn't happen.
I should also mention, that when I had the Jade Necklace on, the Rogue Exp seemed to grow slightly slower. Usually in games only the base skill level is counted for gaining experience points, but in here I'm not 100% sure. And when this Necklace hinders the levelling progress, it would actually speak against wearing it.
Besides the Crossbow "Redemption" and "Eternity" (ignore the names, they have no special effect) turned out to be better than the Valkyrie. I could 1-2 shot most of the enemies. Many people stick with the Valkyrie until the bitter end, but the Valkyrie was definitely weaker.
After all quite a bland and disappointing experience. I can now also see more parallels with LOL2+3. They are really not that different. Especially with this Solo-run it felt very similar to Luther or Copper. In that LOL1 is even worse, because you can only equip 1 weapon, while in LOL2+3 you can equip 2 weapons (melee and ranged weapon). You can try to Solo-Run as Bacccata though, and then also have 2 weapons equipped. I guess the biggest benefit of playing it solo was, that the mouseclicking was less stressful.
P.S.: I'm actually glad having played it again and see its shortcomings. In my nostalgia I often considered to remake this game in a modern game engine (like Unity). Now I can safely ditch this idea. This game doesn't need a simple remake, but a total overhaul and re-imagination. It basically requires a whole new game. And that "one does not simply".
Makes me think of all these people who endorse a Morrowind remake... and then someday reality checks in and they find out it's much worse than they remembered.
So I continued to the end... and as expected the last couple of levels were not enough to max out the Rogue level, even when only using only bows. I reached Rogue Level 6 only, very close to Level 7. If I grinded Exp points somewhere, I could have made it to Level 7. In combination with the Jade Necklace that would have been a maximum of Level 8. Still not max level. Maybe I should have changed the difficulty to "hard" to gain more experience? Something however tells me, that I wouldn't gain much more experience either. And why would I go through this trouble if it didn't change my most wanted feature: a continously increased Attack Rating - which didn't happen.
I should also mention, that when I had the Jade Necklace on, the Rogue Exp seemed to grow slightly slower. Usually in games only the base skill level is counted for gaining experience points, but in here I'm not 100% sure. And when this Necklace hinders the levelling progress, it would actually speak against wearing it.
Besides the Crossbow "Redemption" and "Eternity" (ignore the names, they have no special effect) turned out to be better than the Valkyrie. I could 1-2 shot most of the enemies. Many people stick with the Valkyrie until the bitter end, but the Valkyrie was definitely weaker.
After all quite a bland and disappointing experience. I can now also see more parallels with LOL2+3. They are really not that different. Especially with this Solo-run it felt very similar to Luther or Copper. In that LOL1 is even worse, because you can only equip 1 weapon, while in LOL2+3 you can equip 2 weapons (melee and ranged weapon). You can try to Solo-Run as Bacccata though, and then also have 2 weapons equipped. I guess the biggest benefit of playing it solo was, that the mouseclicking was less stressful.
P.S.: I'm actually glad having played it again and see its shortcomings. In my nostalgia I often considered to remake this game in a modern game engine (like Unity). Now I can safely ditch this idea. This game doesn't need a simple remake, but a total overhaul and re-imagination. It basically requires a whole new game. And that "one does not simply".
Makes me think of all these people who endorse a Morrowind remake... and then someday reality checks in and they find out it's much worse than they remembered.
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