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Starfield Pre-Release Thread [GAME RELEASED, GO TO NEW THREAD]

AwesomeButton

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PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
? item drops are random, so is their damage output. melee build is viable I think because of the Dueling and stealth skills
No one dropped anything but those three melee weapons because nobody had anything else but one of those three melee weapons. So random out of those three wll always give me one of them.
yeah, you can also chose to ignore the main quest and just do whatever, game doesn't force you to do anything, but I think the systems can work very well together. For example, there are cargo hauling missions for the shipyards that require you to deliver them 5000 of a resource. To do that you need to build an outpost for extraction, you need to invest in skill points to develop better equipment and you need to upgrade your ship so it can hold more cargo.

I don't understand why people critisize the game after not even engaging with its systems? did you even aquire your dragonporn powers yet?
To get me interested in a pure sandbox, I'm afraid I need better production values than that. See RDR2, I made 350 hours of living the life. Here though, I can't suppress the feeling that I'm running a treadmill. The illusion isn't convincing enough, for me at least.

I'm leaning towards the verdict that this game is nothing but yesterday's news. In the technical aspect, in the story&writing aspect, and in the mechanics&open world gameplay aspect.
 

TheHeroOfTime

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We are on the fucked up point where even the copy&pasted Oblivion dungeons will be missed. Because at the very least they offered something to do. Bethesda just gave up and made a game that fundamentally is about exploring empty planets.
 

AwesomeButton

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PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
We are on the fucked up point where even the copy&pasted Oblivion dungeons will be missed. Because at the very least they offered something to do. Bethesda just gave up and made a game that fundamentally is about exploring empty planets.
"I will explore empty planets, I will no longer own those 70 dollars, and I'll be happy."
 

agris

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hWAXjd7.png
I do love the idea that one planet is taken by a modder and converted to morrowind, another into Skyrim, another into Fallout 3, etc…
 

AwesomeButton

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PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
I think one thing modders could bring out is the potential that exists in the systems that are already in place, so that becoming a colony-builder or a trader or a xenobiologist become increasingly detailed, viable options
Modders overhauling balance and mechanics can breathe life into Starfield's open world gameplay at least. Or not, depends on how popular it will be with the masses.
 

El Presidente

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I can't decide if I find it hilarious or somewhat sad the fact they came up with "NASAPUNK" to justify the game's unforgivable blandness and soullessness.

Also, it's obvious that this is a game that doesn't really know what it wants to be, perhaps this is a metaphor to how tranny friendly it is. While they claim that the game is grounded on realism and that's why everything (from the aesthetics to the planets themselves) is absolutely dull, at the same time this shit throw INFINITE MULTIVERSES AND ALIEN ARTIFACTS!! and other metric tons of bullshit all over you fairly early into the story. It's as if they purposely went for the most soulless angle of realism you can possibly achieve, plus some of the most batshit fucked up elements of fantasy sci-fi in it, because surely our pro writers at Bethesda, with Oblivion dialogue under their belt, will handle multiverses interacting with each other masterfully well.
 

Fedora Master

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Elite Dangerous has dull planets but even those are more interesting. Also more realistic from a physics point of view. Also you can fly all over them without loading screens.
 

TheDarkUrge

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Ok guys I didn't listen to your advice about not pirating and 4 hours in my main quest is completely broken. Walter doesn't give me the mission I need to proceed after you get the artifacts. Holy shit, I hate bethesda. I don't get what this studio even does now, they have bugs, they have gameplay reminiscient of 2008 fps shooters, and they have the shittiest writing on earth. I hate that retards buy these games.
 

Jenkem

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Make the Codex Great Again! Steve gets a Kidney but I don't even get a tag. I helped put crap in Monomyth
people are saying SF is worse than launch Cyberpunk 2077. there's no way that's true. who is running these anti-Starfield shill campaigns?
a mix of bg3 fanboys who know starfield is going to take their precious GOTY away from them and sony fanboys who hate microsoft and are massively butthurt that Todd's MAGNVM OPVS won't be on their system.
 

Lemming42

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Loving the Crimson Fleet questline. Going undercover as a psycho is hilarious, reminds me of that Star Trek TNG two-parter where Picard becomes a deeply unconvincing space pirate.

These faction questlines seem to have a bit of genuine reactivity and branching too, though obviously it could be mostly illusory as in the likes of Mass Effect.
 

Vyvian

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Loving the Crimson Fleet questline. Going undercover as a psycho is hilarious, reminds me of that Star Trek TNG two-parter where Picard becomes a deeply unconvincing space pirate.

These faction questlines seem to have a bit of genuine reactivity and branching too, though obviously it could be mostly illusory as in the likes of Mass Effect.
That sounds good. Bethesda games are usually good for at least one side-quest series that's actually fun and interesting.
I wonder why they can never shift that energy into their main quests.
 

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