Vault Dweller
Commissar, Red Star Studio
- Joined
- Jan 7, 2003
- Messages
- 28,038
From the beginning of time, the mankind has been plagued by three challenges: discovering renewable energy, figuring out what RPGs are, and inventing an effective way to share free porn. Well, most critics agree that the internet solved the third problem, the second one still remains a "mystary". Here is <a href=http://www.armchairarcade.com/neo/node/1123>the latest attempt</a>:
<blockquote>Likewise, how does Dungeon Master compare to the first Wizardry game? Clearly, they have much in common. They bother offer 3-D, first-person perspective, and are set entirely in dungeons. However, Dungeon Master is set in real-time, which makes a significant difference in gameplay (Wizardry is turn-based). Another difference is that Wizardry allows you to create your entire party from scratch, whereas Dungeon Master requires you to select pre-made characters from the Hall of Heroes. Nevertheless, Dungeon Master seems closer to the "CRPG" ideal than Gauntlet. But what exactly is this "ideal?"</blockquote>The answer to this and other questions shall be found in the article. Hopefully.
Thanks, JrK
<blockquote>Likewise, how does Dungeon Master compare to the first Wizardry game? Clearly, they have much in common. They bother offer 3-D, first-person perspective, and are set entirely in dungeons. However, Dungeon Master is set in real-time, which makes a significant difference in gameplay (Wizardry is turn-based). Another difference is that Wizardry allows you to create your entire party from scratch, whereas Dungeon Master requires you to select pre-made characters from the Hall of Heroes. Nevertheless, Dungeon Master seems closer to the "CRPG" ideal than Gauntlet. But what exactly is this "ideal?"</blockquote>The answer to this and other questions shall be found in the article. Hopefully.
Thanks, JrK