I was curious about the state of PC games market vs. console games market and made a little research to see if everything is so bad. It is not that bad. It is worse.
Some facts and forecasts:
- Global video game market is projected to grow from $25.4 bil. in 2004 to $55 bil. in 2009
- PC game market is going to shrink from $771 mil. in 2004 to $655 mil. in 2009 (europe, middle east, africa)
- In the US, pc market will decline over the same period from $1.1bil. to $930 mil.
- console games will grow from about $6.23 bil to $8.3 bil.
- in 2005 console games market was approximately 7 times as large as PC games market.
- wireless games will experience the fastest growth rate, increasing from $281 million in 2004 to $2.1 billion in 2009
- online/portable/console/wireless/handheld games are going to grow quickly. PC games are going to decline.
sources:
http://npd.com/dynamic/releases/press_060117a.html
http://www.pwc.com/extweb/industry....3e1885256ce8006c6ed6?opendocument&vendor=none
http://www.businessweek.com/innovate/content/oct2005/id20051007_999151.htm?chan=tc
http://www.1up.com/do/newsStory?cId=3144672
http://www.thestreet.com/_yahoo/stocks/troywolverton/10204379.html
http://biz.gamedaily.com/industry/news/?id=10962
Unfortunately this may become a self-fulfilling prophecy as investors after seeing such reports would be reluctant to invest in PC games oriented companies, which means less new PC titles, less sales. Apparently many companies still develop PC titles just to diversify revenue sources. This is nothing new, of course.
Some facts and forecasts:
- Global video game market is projected to grow from $25.4 bil. in 2004 to $55 bil. in 2009
- PC game market is going to shrink from $771 mil. in 2004 to $655 mil. in 2009 (europe, middle east, africa)
- In the US, pc market will decline over the same period from $1.1bil. to $930 mil.
- console games will grow from about $6.23 bil to $8.3 bil.
- in 2005 console games market was approximately 7 times as large as PC games market.
- wireless games will experience the fastest growth rate, increasing from $281 million in 2004 to $2.1 billion in 2009
- online/portable/console/wireless/handheld games are going to grow quickly. PC games are going to decline.
sources:
http://npd.com/dynamic/releases/press_060117a.html
http://www.pwc.com/extweb/industry....3e1885256ce8006c6ed6?opendocument&vendor=none
http://www.businessweek.com/innovate/content/oct2005/id20051007_999151.htm?chan=tc
http://www.1up.com/do/newsStory?cId=3144672
http://www.thestreet.com/_yahoo/stocks/troywolverton/10204379.html
http://biz.gamedaily.com/industry/news/?id=10962
Unfortunately this may become a self-fulfilling prophecy as investors after seeing such reports would be reluctant to invest in PC games oriented companies, which means less new PC titles, less sales. Apparently many companies still develop PC titles just to diversify revenue sources. This is nothing new, of course.