Kabas
Arcane
- Joined
- Feb 10, 2018
- Messages
- 1,394
Anyway, the second circle of degradation difficulty is noticeably harder compared to the "intended difficulty" of the first circle of humilty. Still not beaten it.
Astral element is one of the most fun one especially with the freshly added Starjumper prestige class which is all about teleporting.
The unfortunate side effect of relying on teleporting skills is that there is a chance of teleporting near the enemy you don't want to be near tho.
Through trial and error i found so far:
-More than 1 point in Astrophyte summon is detrimental as they start filling up the screen thus making it difficult to jump around. One point is more than enough considering the amount of teleporting i am doing. They're good as a meat shields, next time should invest into summon buffing skill probably.
-I should definitely replace astrohunting skill with something else from other element for my bread and butter damage skill. I really don't like the "teleport near the enemy" part as i am building my character to be more caster-like
-Teleport mastery is great for survival.
-Qamar Ascetic works well enough as a race/class combination.
-Fawdaa prayers might seem redundant with Qamar race but he is actually pretty great. His prayers are better left unused so that you can trigger divine intervention which protects you from death at the cost of a fully charged prayer. They're are in turn are very easy to charge with all that teleporting you do.
-Tried plenty of other character builds, summoners are a bit too slow for my tastes but maybe i just built them wrong. Assassin is fun.
I already wasted 15 hours of my life on this game and i am not going to calm down until i beat the second circle of degradation at least.
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